Bernard Morton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears silk and lounges about seductively. He wears a small hat to cover his moderate length chestnut hair. He wears a mask on his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a mountains tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Shy, PTSD. Bonds: Attractive, Nature. Occupation: Barrister
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 48000 sp. 1 Minor magic item.
Bertram Kendall, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear green tank tops with tan pants. He keeps his red hair in a flapper bob. His green eyes are passionate and lively.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Terse. Bonds: Slave, Religious. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Diggory Sutton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a grey poncho over his likewise colored trousers and shirt. His long brown hair is drawn into a two foot long braid. He has gray eyes and a grey hat with a white feather.
Personality: Calm and collected, he is a well trained Locksmith. Diggory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born the only child of a wealthy merchant. His mother was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Locksmith.
Motivation: He feels threatened by others; and expand his business
Ideals: Entrepeneur, Persistence. Flaws: Fearful. Bonds: Job, Family. Occupation: Locksmith
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Peter Shelley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his red hair in a pixie cut. This blue eyed northerner is not easily forgotten.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of northern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels threatened by others
Flaws: Greedy, Fearful. Bonds: Immigrant, Poor. Occupation: Bricklayer
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Draconic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
Possessions: 200 gp.
Hubert Addington, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He usually wears his tan robe and has his quarterstaff always slung over his shoulder. He has a hunchback. His silver hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born to loving parents in a slum to the south. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He now owns his own business.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Poor, Job. Occupation: Navigator
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp.
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