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Advanced [show]


Theodoric Sharps, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is bald on top and has large brown tufts of hair around his ears. This violet eyed westerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Theodoric is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Bather business at a young age. His first spouse was a Armorer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: To unite with his brother; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Bather

Voice: Rolls R's

Attributes [hide]

Theodoric Sharps, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)14 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Coral (90 gp).


Social Check DCs


Gilbert Gracey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a violet coat over a brown low-cut shirt, and a top hat upon his head and is in decent physical shape. His brown hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy and tries to find solutions quickly.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Lazy. Bonds: Religious, Mentor. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Gilbert Gracey, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)7 (-2) 7 (-2)14 (+2)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 sp. Fire opal pendant on a fine gold chain (1100 gp). Silver comb with moonstones (600 gp). 1 Minor magic item.


Social Check DCs


Roger Altham, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man dresses like a well dressed Spice Merchant does. He has a small bristly mustache and wavy silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Roger was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roger grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roger. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he has decided he is irredeemable

Bonds: Job, Attractive, Criminal record, Poor, Adventurer. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Roger Altham, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Athletics +2, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. Aquamarine (200 gp). Rhodochrosite (14 gp).


Social Check DCs


Simon Whitby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a green costume with the symbols of death on his torso. Beneath his clothing is a huge mess of scar tissue. His long white hair is drawn into a two foot long braid. His blue eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Simon lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Mason, and he later adopted a second daughter.

Motivation: He feels kind of lost in life.

Flaws: Shy, Impulsive, Depressed. Bonds: Slave, Family. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Simon Whitby, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)6 (-2) 11 (+0)15 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. Zircon (60 gp). Aquamarine (1200 gp). Sardonyx (60 gp).


Social Check DCs


Dustin Rayden, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear blue pants and tee shirts. His white hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Dustin hails from a village terrorized by illithids. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and a deep hatred of illithids

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Dustin Rayden, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1000 sp. Aquamarine (700 gp).


Social Check DCs

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