Chad Brent, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple grey robe with brown stripes complete with hood. With a patchy silver beard and wild silver hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Chad studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Gifted. Bonds: Attractive, Job, Rich, In love. Occupation: Mercenary
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. Bloodstone (50 gp). Deep green spinel (150 gp). Moss agate (9 gp). Blue quartz (9 gp).
Diggory Budd, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in an above average manner. He keeps his long white hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invites people to come help in his community garden.
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and he is content
Ideals: Athletic, Philantrophist. Flaws: Mundane, Depressed. Bonds: Attractive. Occupation: Glassblower
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 5000 sp. Jeweled anklet (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Large well-done wool tapestry (400 gp). A miniature golden chest with tiny emeralds lining the top (140 gp).
Henry Addington, Male Human [Permalink]
Personal [hide]
Description: He wears a grey tunic with white highlights, and long brown pants that bunch up around his shoes. He carries with him a set of spears on his belt, each one with a emerald on the hilt. His silver hair is lengthy. His eyes, though not visible through his cowl, are gray.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Henry was born in the south. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his son
Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Adventurer, Criminal record, Family. Occupation: Ruler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. Azurite (16 gp). Golden yellow topaz (200 gp). White pearl (40 gp).
Cory Beverly, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a white vest and prefers brown and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a shortspear. His chestnut hair is greasy and uncared for. His eyes are blue and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the north his family was never financially stable. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Cory and his spouse have recently divorced.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Professionalism. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 4 (-3) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
Possessions: 10 pp. 1 Minor magic item.
Theodoric Clapham, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue costume with the symbols of strength on his torso. His silver hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He served in the navy to pay for his family's outstanding loans. When Theodoric reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Athletic, Persistence. Bonds: Rich, Military. Occupation: Bowyer
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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