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NPC Generator

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Advanced [show]


Roland Richie, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a brown poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is a Succubi in disguise. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother.

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Roland Richie, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 17 (+3)13 (+1) 11 (+0)18 (+4)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Westcott, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Seamstress. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: When he was but 3 years old his parents immigrated from the north. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Immigrant. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Alexandre Westcott, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)14 (+2) 18 (+4)16 (+3)
Skills Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1 Everburning torch. 6 Acid flasks.


Social Check DCs


Theodoric Hartford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. He wears his chestnut hair down. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Theodoric hails from a village terrorized by giants. Cursed with lycanthropy at a very young age, Theodoric has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Attractive, Enemies. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Theodoric Hartford, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp. 1 Average lock.


Social Check DCs


Chad Morton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man dresses well, wearing green shirts, loose pants, and blazers most of the time. He has moderate length white hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Athletic, Joker. Bonds: Attractive, Family, Poor. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Chad Morton, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)13 (+1) 18 (+4)12 (+1)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +3

Possessions: 500 gp. Sard (30 gp). Black star sapphire (600 gp). Chrysoberyl (50 gp).


Social Check DCs


Anselm Addington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His brown hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a son. He was granted necromantic powers by his dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted, Entrepeneur. Flaws: Insomniac. Bonds: In love. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Anselm Addington, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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