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NPC Generator

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Clerebold Home, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. His red hair is braided into rings. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He feeds upon the attention of others.

History: A powerful necromancer made him what he is. He struck it rich when he found rare goods in large quantities. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Money/treasure; and wants a kiss

Ideals: Philantrophist. Bonds: Rich, Attractive, Mentor, Has a crush. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Clerebold Home, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +0, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Shane Oakley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and is well dressed, constantly wearing a brown suit, white shirt, and violet tie. His left leg appears badly burned and disfigured. His silver hair is slicked back into a classic pompadour. His green eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: He wants revenge against brigands.

Flaws: Disease. Bonds: Job, Enemies, In love. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Shane Oakley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Diggory Presley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. His gray unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born at the edge of vast mountains. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Flaws: Disease, Addict. Bonds: Enemies, Nature, Religious. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Diggory Presley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2900 sp. Rhodochrosite (4 gp). Rhodochrosite (4 gp). Violet garnet (600 gp).


Social Check DCs


Ralf Denholm, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He keeps his long blonde hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting, Gifted. Flaws: Impulsive, Mundane. Bonds: Rich. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Ralf Denholm, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)17 (+3) 14 (+2)10 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Trey Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is short and silver. His violet eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is an amazing painter.

History: Born in the north to a Stableman, Trey learned a great deal about his mother's area of expertise. A gifted student he started as a Guard, but he got bored and became a Stableman. He struck the Stableman job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Job. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Coombs, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1100 sp.


Social Check DCs

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