Gilbert Hamilton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His long auburn hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Scribe. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He became a Scribe soon after.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Racist. Bonds: Job, Rich. Occupation: Scribe
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Freshwater pearl (16 gp). Golden yellow topaz (500 gp). 1 Silk rope. 1 Masterwork manacles. 1 Masterwork Musical instrument.
Robert Sherwood, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a black and violet handkerchief worn on his right side. With bright red hair and a scraggly beard. He has gleaming, smiling green eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants a kiss; and revenge
Bonds: Immigrant, Attractive, Enemies, Nature, Rich, Has a crush. Occupation: Locksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 1600 sp.
Roger Stanford, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is generally well dressed albeit a few years behind the times. His hair is short and brown. His green eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Roger will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and revenge
Ideals: Extrovert. Flaws: Secretive. Bonds: Attractive, Military, Nature. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Guy Tatum, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized tan coat and is in decent physical shape. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He has gleaming, smiling gray eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is harsh and unforgiving.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Guy has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Doesn't want to be a Scribe and was forced into it by his family.
Flaws: Secretive, Antagonistic, Disease, Insomniac. Occupation: Scribe
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Theodoric Law, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. He keeps his long golden hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He receives visions of the future at random moments
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his poetry dream.
Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted, Artistic. Bonds: Rich, Job. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 16000 cp.
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