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Advanced [show]


Gunter Churchill, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His black hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to make almost anything out of random pieces of junk.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gunter's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Gunter Churchill, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 18 (+4)16 (+3)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 14
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. Zircon (40 gp).


Social Check DCs


Roger Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Roger lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and doesn't want to be a armorer and was forced into it by his family

Ideals: Athletic, Optimist. Bonds: Attractive, Adventurer, Family. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Roger Hadlee, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 7 (-2)15 (+2)
Skills Arcana +4, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp. Black star sapphire (600 gp). Golden pearl (140 gp).


Social Check DCs


Trey Altham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His moppish auburn hair is in a traditional bowl cut. This brown eyed easterner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trey was raised in a hard working conservative environment. Trey was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He struck the Barrister job and began his own company from there.

Motivation: Find a way to reverse the transformation of his brother; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Religious, Family. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trey Altham, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Intimidation +3, Survival +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40 pp. Aquamarine (900 gp). Sard (50 gp). Banded agate (8 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Blackwood, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a lot of dark rich colors, with gold accents. He sports a long golden beard, and similarly colored long hair. His eyes are green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Body Guard, who enjoyed hunting, Gomory was taken on many hunting expeditions. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Gomory Blackwood, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)8 (-1) 16 (+3)14 (+2)
Skills Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Bradford, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has the majority of his body covered in plate. His black hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He does not trust anyone and sleeps with one eye open.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: Many dire rats want him driven away.

Flaws: Hedonist, Insomniac, Ugly. Bonds: Poor. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Trey Bradford, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)5 (-3) 9 (-1)10 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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