Gunter Emsworth, Male Human [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is golden and curly. His brown eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich, Adventurer. Occupation: Servant
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
Possessions: 20 pp. Alexandrite (200 gp). Golden yellow topaz (200 gp). Amber (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Tim Rayden, Male Human [Permalink]
Personal [hide]
Description: This man wears black trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized emerald on his right hand. With a patchy silver beard and wild silver hair. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a forest tribe. A few years later when the west was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Athletic, Logical. Bonds: Rich, Nature, Immigrant. Occupation: Layabout
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 9000 cp.
Richard Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He carries with him a set of hammers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has moderate length golden hair. His eyes are likewise green.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with his god.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his singing dream.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Opinionated, Artistic, Impeccable. Bonds: Religious. Occupation: Mortician
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Nicholas Shelby, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with feathered hat. His hair is blonde and curly. He wears a mask on his face.
Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a small toy that he constantly fidgets with.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Flaws: Insane, Addict, Disease, Insomniac. Bonds: Immigrant. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Richard Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a worn and beaten armor. His blonde hair is long and unkept. His face is covered beneath a completely black helmet.
Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.
History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.
Motivation: He is unsatisfied with his job.
Ideals: Artistic, Fighting, Gifted. Flaws: Ugly, Shy. Occupation: Doctor
Voice: Australian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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