Ernest Ainsworth, Male Human [Permalink]
Personal [hide]
Description: 6'6" and muscular, this northern man sports yellow clothing, slightly heavier than average wear. With bright black hair and a scraggly beard. His thin eyebrows rest above his beady hazel eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a ruthless business man, a trait he acquired from his mother.
History: He got into the Gardener business at a young age. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Gardener for hire.
Motivation: Wants to open a new tavern; and to be a tailor again
Ideals: Athletic, Passionate, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Gardener
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: 700 gp. Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His moppish black hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Gunter lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Adventurer, Family. Occupation: Marshal
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
Diggory Shelley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His auburn hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Weaver like his mother before him.
Motivation: To settle down with his crush; and expand his business
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Poor, Has a crush. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1
Possessions: 400 gp. Blue quartz (7 gp). Aquamarine (700 gp). 1 Silk rope. 1 Magnifying glass.
Trym Copeland, Male Human [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his red hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can't help but pocket interesting objects he comes across
History: He was raised by priests from a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Terse. Bonds: Criminal record, Religious, Mentor. Occupation: Performer
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 200 gp.
Reynard Adley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born a particularly ugly child, much to the horror of his parents. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his poetry dream.
Motivation: To reunite with his absent father.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 19000 sp. Pink pearl (60 gp). Eye agate (10 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!