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NPC Generator

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Advanced [show]


Trym Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with white highlights, and long grey pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He tend to wears goggles to shield his eyes.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a great chef.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Ideals: Artistic, Gifted, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Cumberbatch, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Banded agate (12 gp).


Social Check DCs


Heward Blythe, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear grey clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. His hair is black, silky, and of moderate length. This gray eyed westerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. After coming to the age of reason, Heward took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Heward Blythe, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)5 (-3) 15 (+2)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. Eye agate (9 gp). Black pearl (700 gp). Obsidian (9 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs


Gunter Burton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. His red hair is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.

History: When he was but 5 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Shy. Bonds: Immigrant, Poor, Job, Family. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Gunter Burton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Norman Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his monstrous two handed axe. His black hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Athletic. Flaws: Ugly, Mundane, Impulsive. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Emsworth, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugh Easton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. His long brown hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his father.

History: The child of eastern immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Masseuse again; and expand his business

Ideals: Entrepeneur. Flaws: Insane, Shy. Bonds: Immigrant, Adventurer, Job. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Hugh Easton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Peridot (60 gp).


Social Check DCs

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