Simon Thorpe, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by drow. Simon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He wants revenge against drow.
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Enemies, Military. Occupation: Beggar
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 19000 sp. A pair of silk slippers encrusted with tiny pearls. (160 gp). A delicate silver chain set with a tourmaline (40 gp).
Gerald Chatham, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears rags and sports a simple walking cane. With bright white hair and a scraggly beard. His eyes are brown.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is unsatisfied with his job; and wants his loneliness to end
Ideals: Persistence, Gifted. Flaws: Secretive. Bonds: Poor, Has a crush, Job. Occupation: Fisher
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Simon Sydney, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a long, black, dusty cloak, and is pretty ugly. He wears a feathered hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He got into the Servant business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Simon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Simon. He has set out to sabotage the competition.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Athletic. Flaws: Ugly, Insomniac, Insane. Bonds: Criminal record, Job. Occupation: Servant
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Blue star sapphire (600 gp). Iolite (60 gp). Chrysoprase (60 gp).
Nicholas Tyndall, Male Human [Permalink]
Personal [hide]
Description: He usually wears his yellow robe and has his sai always slung over his shoulder. He is portly but not overly obese. His hair is black and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.
Motivation: Regain custody of his daughter.
Ideals: Joker. Flaws: Insane. Bonds: Rich, Family. Occupation: Sculptor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). 1 Silk rope. 1 Masterwork Thieves’ tools. 1 Simple lock.
Robert England, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears grey cloth garments or leather armor. He has a long auburn beard with little hanging trinkets. His eyes are green.
Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.
History: A powerful necromancer made him what he is. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Impeccable. Bonds: Religious, Mentor, Adventurer. Occupation: Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!