Drogo Branson, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His white hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born in the east to a Marshal, Drogo learned a great deal about his father's area of expertise. A few years later when the north was not economically sound they moved to his current location. He has worked as a Marshal like his father before him.
Motivation: Expand his business; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Job, Immigrant. Occupation: Marshal
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
Possessions: 19000 sp.
Charles Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears tight fitting clothing which further accentuates his frame. With a patchy golden beard and wild golden hair. He has a tattooed face.
Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bookbinder arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.
Motivation: Money/treasure; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Fighting. Flaws: Shy, Addict, Greedy. Bonds: Attractive, Rich. Occupation: Bookbinder
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Backpack. 1 Disguise kit. 1 Silk rope.
Wymar Reid, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His hair is blonde and very short. His amber eyes dart from person to person.
Personality: Stoic and calm, he prefers to meditate than take action. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He now spends his time doing works of charity.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Disciplined, Philantrophist, Gifted, Optimist. Bonds: Rich. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Hematite (4 gp). Tiger eye turquoise (4 gp). White pearl (60 gp).
Roger Colton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. He wears his auburn hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a great chef.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He inherited the family business which he has now maintained for 9 years.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Gifted. Bonds: Enemies, Military, Job. Occupation: Sculptor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Ernest Royal, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a very tight haircut. His eyes are amber and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Sellsword who has hired him part-time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants to get laid.
Flaws: Antagonistic, Mundane. Bonds: Has a crush, Mentor, Slave. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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