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NPC Generator

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Advanced [show]


Kyle Gracey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears suspenders and blue workpants. His shirt is violet, and he wears a heavy blue leather apron most of the time. He is an epitome of beauty. His white hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to loving parents in a slum to the east. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Philantrophist. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Kyle Gracey, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 22000 cp.


Social Check DCs


Clerebold Garfield, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Clerebold was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he desires power and/or immortality

Flaws: Ugly, Hedonist. Bonds: Job, Family, Adventurer, Criminal record. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Clerebold Garfield, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)12 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Nicholas Dalton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is thinning but still full. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the west. He is able to fit into much smaller and tighter spaces than normal.

History: The child of western immigrants he idolized his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the west, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Nicholas Dalton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 14 (+2)17 (+3)
Skills Athletics +2, Nature +4
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Anselm Van Es, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. His silver hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Flattery will make him almost putty in your hands.

History: Anselm was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.

Motivation: He is compelled to act according to his religious beliefs; and seeks redemption

Ideals: Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Attractive, Criminal record, Religious. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Anselm Van Es, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)7 (-2) 14 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 21000 cp. 1 Superior lock. 1 Spyglass.


Social Check DCs


Peter Home, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. He wears a feathered hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To prove his worth to the world; and he's in love

Ideals: Justice. Flaws: Impulsive, Ugly. Bonds: Poor. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Peter Home, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 18000 cp. Sard (80 gp).


Social Check DCs

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