Gunter Budd, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears professional attire. His brown hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gunter's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor, Mentor. Occupation: Jeweler
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Dean Hornsby, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple blue robe with white stripes complete with hood. His long chestnut hair is drawn into a two foot long braid. His hazel unseeing eyes seem to look past you.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Energy wise he seems alert and responsive.
History: Sold as a small child to a slaver, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist, Professionalism. Flaws: Disease. Bonds: Mentor, Rich. Occupation: Spy
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Abyssal, Celestial, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Anselm Digby, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is dressed in an above average manner. He sports a flattop hair cut. He has gray eyes.
Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Crown-heir. He hasn't told them the truth, but wants to settle down with them.
Motivation: He loathes his own lifestyle; and he is compelled to act according to his religious beliefs
Flaws: Depressed. Bonds: Attractive, Immigrant, Religious. Occupation: Gardener
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Odo Alby, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants. He carries with him a set of shortbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His brown hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Odo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Odo's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Philantrophist, Gifted. Flaws: Insomniac, Antagonistic. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Obsidian (5 gp).
Peter Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He usually wears his black robe and has his shield always slung over his shoulder. His whole body is exceptionally muscular. His chestnut hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Fletcher and found it very stressful. He has worked as a Fletcher like his mother before him.
Motivation: Wants to open a new tavern; and to be a jeweler again
Ideals: Passionate. Flaws: Forgetful. Bonds: Immigrant, Slave, Job. Occupation: Fletcher
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp. 1 Half-Plate. 1 Half-Plate.
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