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NPC Generator

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Advanced [show]


Frederick Snowdon, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tan collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly auburn, has prominent grey streaks. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: A deep hatred of brigands; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Secretive. Bonds: Adventurer, Job, Enemies. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Frederick Snowdon, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Auran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Antitoxin. 1 Tanglefoot bags. 1 Antitoxin.


Social Check DCs


Hunter Wesley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear brown tank tops with pastel pants. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: A skeptical and narcissistic man, Hunter's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was granted psionic powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and regain custody of his son

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Religious, Family. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Hunter Wesley, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull yellow sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His auburn hair is cut jaggedly and amateurishly. His eyes are brown and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his brother before him, after school he went straight into learning to become a Bellfounder. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane, Shy. Bonds: Rich, Job, Enemies. Occupation: Bellfounder

Voice: Sensual and smooth

Attributes [hide]

Gerard Reid, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Abram, Male Human [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his rapier. He is physically well-built. His hair is red and very short. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his father.

History: A powerful wizard made him what he is. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Theodoric began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Mentor, Enemies. Occupation: Masseuse

Voice: Aggressive tone

Attributes [hide]

Theodoric Abram, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 15 (+2)17 (+3)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Tim Clifford, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is fair and his fingers are delicate and long. He wears his red hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Tim Clifford, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 4000 cp. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument. 1 Backpack.


Social Check DCs

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