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NPC Generator

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Advanced [show]


Gunter Marlowe, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is tall, broad shouldered and powerfully built. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and wants to open a new tavern

Flaws: Cynical, Fearful, Mundane. Bonds: Job, Family. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Gunter Marlowe, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Hubert Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his blue robe and has his falchion always slung over his shoulder. His brown hair and beard is wavy and long. He has a dull look in his hazel eyes.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Scribe

Voice: Low and grunting

Attributes [hide]

Hubert Brownrigg, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Diggory Blankley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His hair is auburn and curly. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. Diggory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the west to a Fisher, Diggory learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to raise his children well

Flaws: Shy. Bonds: Family, Job, Immigrant, Criminal record. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Diggory Blankley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)7 (-2) 13 (+1)10 (+0)
Skills Investigation +0, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1800 sp.


Social Check DCs


Arnold Milton, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man wears rags and sports a simple walking cane. His red hair is cut short with large spiked bangs in the front. His fierce gray eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He plays an instrument quite well.

History: He was always a brilliant, if unscrupulous mind. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Artistic, Logical. Flaws: Insane. Bonds: Poor. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Arnold Milton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 13 (+1)4 (-3)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lance Clinton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. He has done his best to style his black hair to look like a famous performer. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor, Religious, Mentor. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Lance Clinton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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