Ralf Kimberly, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a violet vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. His thin eyebrows rest above his beady blue eyes.
Personality: Ralf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in a small desert village. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Nature, Job. Occupation: Servant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 48000 sp.
Gilbert Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is greasy and uncared for. His brown eyes peer out from beneath his wide-brimmed brown hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants his loneliness to end; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Military, Family, Has a crush. Occupation: Miner
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 2d4-4, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp. Moonstone (80 gp).
Hunter Asheton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a small bristly mustache and wavy brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invites people to come help in his community garden.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Hunter was left his father's suit of armor and trained in its use and care. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Athletic, Philantrophist. Flaws: Insomniac, Greedy. Bonds: Military, Immigrant. Occupation: Bricklayer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 9000 cp.
Rolf Langdon, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and brown eyes are beguiling and draw you in.
Personality: Calm and collected, he is a well trained Stableman. He works hard and plays hard.
History: He was raised in a island tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: Expand his business; and to be a brewer again
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Job, Nature. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
Simon Milton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is cut jaggedly and amateurishly. His face is scarred and worn.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a great chef.
History: He was born to loving parents in a slum to the north. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Priest
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Coral (150 gp). Blue quartz (15 gp). Aquamarine (200 gp). 1 Healer’s kit. 1 Simple lock.
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