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Frederick Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long chestnut hair reaches down to his waist. His eyes, though not visible through his cowl, are brown.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a very good compulsive liar and kleptomaniac.

History: Frederick was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frederick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frederick. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Fighting, Artistic. Bonds: Attractive, Criminal record. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Frederick Langdon, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)18 (+4) 16 (+3)10 (+0)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal, Terran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Tiger eye turquoise (12 gp). Deep green spinel (80 gp). Brown-green garnet (80 gp).


Social Check DCs


Miles Hastings, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by sweets. He wears his auburn hair up. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Miles was born in the north. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered north to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic, PTSD. Bonds: Slave. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Miles Hastings, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2000 sp. Alexandrite (600 gp).


Social Check DCs


John Darby, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. His silver hair is braided into rings. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the east. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Human compassion; and revenge

Ideals: Gifted, Persistence. Flaws: Racist. Bonds: Enemies, Poor. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

John Darby, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)16 (+3) 15 (+2)16 (+3)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Alexandre Kenley, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear red clothing when he does not wear armor, he is not a threatening figure. He keeps his black hair in a pixie cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 45. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk.

Flaws: Insane. Bonds: Adventurer, Rich, Immigrant. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Alexandre Kenley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Brown-green garnet (60 gp). Banded agate (6 gp). Chrysoberyl (60 gp).


Social Check DCs


Gunter Walpole, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a green coat. He has silver hair. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Bonds: Nature, Slave, Rich, Attractive. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Gunter Walpole, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 6 (-2)15 (+2) 9 (-1)10 (+0)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +1

Possessions: 400 gp.


Social Check DCs

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