Adelard Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown coat over a grey low-cut shirt, and a deerstalker hat upon his head. His white hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.
History: He was born in a small island village. He moved from fad to fad and when he turned 15 he discovered painting. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Pacifist, Artistic. Flaws: Insane, Antagonistic. Bonds: Nature. Occupation: Sage
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Thomas Shelly, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a white cloak and cross-gartered black stockings. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: An old rival family wants him found; and he's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Unemployed
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2800 sp.
Reynard Huckabee, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He sports black clothing, slightly heavier than average wear. With a patchy red beard and wild red hair. His ears are large.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He comes from a rich western family. He made a point of taking high paying jobs and getting most of it up front. He has built up a small fortune and can afford his own way.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Family. Occupation: Masseuse
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp. Golden pearl (60 gp). Moss agate (12 gp). Jet (60 gp). 1 Minor magic item.
Frederick Alston, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears many layers of old clothing at all times. He keeps his black hair in a flapper bob. He has a tattooed face.
Personality: Frederick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Flattery will make him almost putty in your hands.
History: The child of a Scribe, who enjoyed hunting, Frederick was taken on many hunting expeditions. Frederick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Poor, Nature. Occupation: Carpenter
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp.
Charles Colby, Male Human [Permalink]
Personal [hide]
Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His head has been shaved. He has a dull look in his violet eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot resist a sob story and will often dote over anyone who has one.
History: Sold as a small child to a brothel owner, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Nature, Mentor. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1200 sp.
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