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Advanced [show]


Theobald Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of ceremonial daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown hair is slicked back into a classic pompadour. He has brown eyes and a violet hat with a grey feather.

Personality: Calm and collected, he is a well trained Bricklayer. Energy wise he seems alert and responsive.

History: The child of northern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Professionalism. Bonds: Job, Immigrant, Debt. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Theobald Spaulding, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)14 (+2) 15 (+2)7 (-2)
Skills Deception +0, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Godfrey Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dark leathers with embroidery. His blonde hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Persistence. Flaws: Disease. Bonds: Poor, Attractive, Adventurer. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Godfrey Brandon, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)16 (+3) 9 (-1)8 (-1)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trey Shelly, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. He carries a battered greatsword and tarnished longbow as well. He has a long chestnut beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Trey never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Fighting, Gifted, Optimist. Flaws: Insane. Bonds: In love. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Trey Shelly, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)3 (-4) 17 (+3)10 (+0)
Skills Acrobatics +0, Religion -2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Darkwood Buckler.


Social Check DCs


John Spalding, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His white hair is knotted and matted. His fierce hazel eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has never given up on his writing dream.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a engraver and was forced into it by his family

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

John Spalding, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Lance Branson, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Healer uniform. His blonde hair and beard is wavy and long. His green unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He is a Slaad in disguise. A freak accident while working with his Locksmith father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Disease. Bonds: Job, Adventurer, In love. Occupation: Healer

Voice: French accent

Attributes [hide]

Lance Branson, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)18 (+4) 13 (+1)13 (+1)
Skills Arcana +6, Athletics +4
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Celestial, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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