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NPC Generator

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Advanced [show]


Adelard Richie, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. He has styled his black hair well, parting it to the right. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and he has passion for adventuring and risk

Flaws: Antagonistic, Impulsive. Bonds: Military, Adventurer, Job. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Adelard Richie, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 80 pp.


Social Check DCs


Miles Clare, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is white, silky, and of moderate length. His violet eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of drow once and for all.

History: He was born in a small desert village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He inherited the family business which he has now maintained for 2 years.

Motivation: Further expansion of business; and expand his business

Bonds: Poor, Attractive, Job, Enemies, Nature. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Miles Clare, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 20 pp.


Social Check DCs


Wymar Fidget, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His eyes are blue and beady.

Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Wymar studied abroad. He helped his father out around the business and became quite the natural. He was granted necromantic powers by his dying sister.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Slave, Job. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Wymar Fidget, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3100 sp.


Social Check DCs


Frederick Thornton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. His brown hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To clean up the streets; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Disease. Bonds: Slave, Attractive, Guardian. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Frederick Thornton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 46000 sp. Deep green spinel (100 gp). Jet (100 gp). Chalcedony (50 gp). Iolite (50 gp).


Social Check DCs


Bertram Kimberly, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with grey colored cloaks and clothing. His hair is always cut to a buzz. This violet eyed northerner is not easily forgotten.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful brothel owner made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Impulsive. Bonds: Mentor, Rich, Adventurer. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Kimberly, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2400 sp. Chrysoprase (70 gp). Malachite (14 gp).


Social Check DCs

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