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NPC Generator

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Advanced [show]


Cory Atterton, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. His brown hair is unkempt and raggedy. His eyes are brown and he is always smoking a pipe.

Personality: Cory is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Cory hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Depressed, Fearful. Bonds: Poor, Enemies. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Cory Atterton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)8 (-1) 18 (+4)9 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp. Smoky quartz (30 gp). Moss agate (10 gp). Rock crystal (30 gp).


Social Check DCs


Ralf Peyton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has done his best to style his auburn hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.

History: When he was but 8 years old his parents immigrated from the east. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Gifted, Entrepeneur. Bonds: Immigrant, Family. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Ralf Peyton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Acrobatics +4, History +4
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Hallewell, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a violet broad hat and violet clothes. His broad hat is riddled with cuts and holes. His thin eyebrows rest above his beady gray eyes.

Personality: Randal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly, PTSD. Bonds: Family. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Randal Hallewell, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)7 (-2) 9 (-1)11 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Aldous Presley, Male Human [Permalink]

Personal [hide]

Description: This western man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. He wears his golden hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west, but his parents moved at a very young age to the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice. Flaws: Insane. Bonds: Poor, Immigrant, Attractive. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Aldous Presley, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 80 pp. Alexandrite (1200 gp). Chrysoberyl (60 gp). 1 Minor magic item.


Social Check DCs


Ernest Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His small hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.

History: He got into the Adventurer business at a young age. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Davenport, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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