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Advanced [show]


Simon Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a falchion. His silver hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Simon's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Simon Wedgwood, Male Human Fighter 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)9 (-1) 9 (-1)16 (+3)
Skills Intimidation +6, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a yellow costume with the symbols of death on his torso. He wears a top hat to hide his balding. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Persistence, Extrovert. Flaws: Ugly. Bonds: Rich. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Geoffrey Halsey, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 9000 cp. Freshwater pearl (7 gp). Star ruby (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Drogo Gentry, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of death around his neck, and a hammer on his belt. His brown hair is singed and shortened. His eyes are likewise violet.

Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.

History: He was born in the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Military, Immigrant. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Gentry, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Arnold Remington, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Sold as a small child to a necromancer, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he feels kind of lost in life

Flaws: Insomniac, Ugly, Depressed. Bonds: Poor, Military, Mentor. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Arnold Remington, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anselm Enfield, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast mountains. His childhood dream was to be a Masseuse, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: To be a Masseuse again; and wants a kiss

Bonds: Attractive, Job, Has a crush, Nature. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Anselm Enfield, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1900 sp.


Social Check DCs

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