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NPC Generator

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Advanced [show]


Adelard Langston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in grey turtlenecks beneath a brown coat with green slacks. His chestnut hair is cut short with large spiked bangs in the front. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. In his 13th year, his parents were killed by a gnolls raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many gnolls want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Immigrant, Enemies. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Adelard Langston, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Law, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears rags and sports a simple walking cane. His black hair and beard is wavy and long. He has gleaming, smiling blue eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.

History: He was born at the edge of vast forest. Brilliant and gifted he never wanted to apply himself. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Cynical, Hedonist. Bonds: Poor, Nature. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Balimaar Law, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)11 (+0) 9 (-1)15 (+2)
Skills Religion +2, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Arnold Palomarez, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly silver, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Bonds: Attractive, Has a crush, Mentor, Criminal record. Occupation: Brewer

Voice: Ums and uhs a lot

Attributes [hide]

Arnold Palomarez, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)7 (-2) 17 (+3)9 (-1)
Skills Animal Handling +5, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gilbert Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich northern family. A gifted student he started as a Stylist, but he got bored and became a Spy. He then took over the family business and is one of the better Spy for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Job, Adventurer. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Gilbert Springfield, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 16 (+3)17 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Anthony Morton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears tight fighting clothing, which leaves very little to the imagination. His right leg appears badly burned and disfigured. His blonde hair has been sun bleached extensively. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Adventurer. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Anthony Morton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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