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NPC Generator

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Advanced [show]


Cory Oakes, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports violet clothing, slightly heavier than average wear. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.

History: Cory hails from a village terrorized by drow. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels threatened by others; and revenge

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Enemies, Adventurer. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cory Oakes, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Percival Dalton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is an epitome of beauty. His red hair is still thick. His eyes are amber and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Joker, Fighting. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Percival Dalton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 10000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Mori, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. He wears a feathered hat to hide his balding. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: William was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Insane, Impulsive. Bonds: Rich, Family. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Mori, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 12 (+1)17 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Tiger eye turquoise (4 gp).


Social Check DCs


Simon Mori, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and auburn. His violet eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born blind and as such lacked many opportunities for work. Like his mother and his sister before him, after school he went straight into learning to become a Spice Merchant. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found.

Flaws: Racist, Disease. Bonds: Poor, Family, Job. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Simon Mori, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 800 sp.


Social Check DCs


Godfrey Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is portly but not overly obese. He wears his red hair down. He has green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.

History: Godfrey was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and to be a jeweler again

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Godfrey Everleigh, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Performance +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 28000 sp. Silver pearl (50 gp). Smoky quartz (20 gp). Alexandrite (1100 gp).


Social Check DCs

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