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Advanced [show]


Arnold Everly, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He is physically well-built. His brown hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: The child of a Shoemaker, who enjoyed hunting, Arnold was taken on many hunting expeditions. His psionic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Beggar

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Everly, Male Human Fighter 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Persuasion +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Theobald Cornish, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a violet coat over a tan low-cut shirt, and a broad hat upon his head. With a patchy brown beard and wild brown hair. He has green eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east to a Miner, Theobald learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he is greedy

Flaws: Racist, Impulsive. Bonds: Job, Guardian, Rich. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Theobald Cornish, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: Embroidered silk and velvet mantle with numerous moonstones (800 gp).


Social Check DCs


Geoffrey Clayton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long red beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Geoffrey was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Many brigands want him driven away.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Enemies. Occupation: Bounty Hunter

Voice: Breathy voice

Attributes [hide]

Geoffrey Clayton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 8 (-1)12 (+1)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kyle Ashton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy white pantaloons and a blue scarf. He keeps his white hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kyle took refuge in the large cave and found the beat up longbow and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants his loneliness to end; and wants to raise his children well

Ideals: Gifted. Bonds: Job, Nature, Family, Has a crush. Occupation: Sage

Voice: Soothing and warm

Attributes [hide]

Kyle Ashton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)5 (-3) 14 (+2)11 (+0)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Roland Staurheim, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. His hair is silver, silky, and of moderate length. His fierce brown eyes like to dwell on things.

Personality: He is mildly Human supremacist, though he does not identify as such. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Flaws: Racist, Forgetful. Bonds: Immigrant, Attractive, Rich. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Roland Staurheim, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 14 (+2)12 (+1) 6 (-2)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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