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NPC Generator

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Advanced [show]


Raymond Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple black line shooting up and back down. He is portly but not overly obese. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the south, but his parents moved at a very young age to the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Raymond Dayton, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 16 (+3)18 (+4)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Thomas Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears bulky grey painted plate armor. He has wavy white hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.

History: Born in the north to a Cartwright, Thomas learned a great deal about his mother's area of expertise. His arcane abilities were realized during a raid on his village. Recently the stress of being a Cartwright has made it difficult for him to sleep.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Disciplined, Gifted. Flaws: Addict, Insomniac. Bonds: Job. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Thomas Hartford, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)13 (+1) 6 (-2)12 (+1)
Skills Persuasion +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Wymar Hamilton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, green, dusty cloak, and is pretty ugly. His hair is white and very short. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also is a firm believer in the manly ideal.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Flaws: Ugly, Mundane, Impulsive. Bonds: Rich, Guardian, Slave. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Wymar Hamilton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Athletics +6, Performance +1
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Percival Langston, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears very tight pants and wife beaters, though occasionally he sports a white coat. He has brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and to settle down with his crush

Flaws: Antagonistic. Bonds: Attractive, Rich, Nature, Has a crush. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Percival Langston, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)17 (+3) 15 (+2)13 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Aquan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 1 Minor magic item.


Social Check DCs


Gerard Graham, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 13th year, his parents were killed by a goblins raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Gerard Graham, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)15 (+2) 10 (+0)17 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp. 1 Small steel mirror. 1 Simple lock. 1 Climber’s kit.


Social Check DCs

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