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NPC Generator

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Advanced [show]


Tim Stansfield, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is short and chestnut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to make almost anything out of random pieces of junk.

History: Tim lived on a farm with his mother, near the main road leading to a nearby town. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and to share knowledge with the world

Ideals: Impeccable, Gifted, Logical. Bonds: Family. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Tim Stansfield, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 13000 cp.


Social Check DCs


Tim Brady, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely brown suit with violet socks and a vest with buckled shoes. He has golden hair. His eyes are gray and catlike.

Personality: Confrontational and typically high on some drug or another. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Hunter, but he was a colossal failure. He then took over the family business and is one of the better Mayor for hire.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new mayor responsibilities is difficult

Flaws: Addict, Impulsive, Disease. Bonds: Job, Family. Occupation: Mayor

Voice: German accent

Attributes [hide]

Tim Brady, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)12 (+1) 9 (-1)7 (-2)
Skills Animal Handling +1, Persuasion +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Bullseye lantern. 1 Hourglass.


Social Check DCs


Ralf Walcott, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long silver beard, and similarly colored long hair. His eyes are brown and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of brigands once and for all.

History: Ralf lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting. Bonds: Attractive, Job, Enemies, Family. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Ralf Walcott, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 17 (+3)11 (+0)
Skills Athletics +4, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Aldous Holton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in a clean black cloak covering his clean studded leather. His whole body is exceptionally muscular. His white hair is cut short with large spiked bangs in the front. He has hazel eyes and a black hat with a red feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of northern immigrants he idolized his father. He was an apprentice working in his father's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Gardener again.

Ideals: Justice, Philantrophist. Bonds: Immigrant, Job, Adventurer. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Aldous Holton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Silver holy symbol. 1 Climber’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Kyle Sherwood, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, yellow cloak. His hair is short and red. He has hazel eyes and a yellow hat with a brown feather.

Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He struck the Guard job and began his own company from there.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Flaws: Hedonist. Bonds: Criminal record, Job, Family. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Kyle Sherwood, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 41000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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