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NPC Generator

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Advanced [show]


Gerald Dudley, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His silver hair is styled in orderly dreadlocks. His eyes are likewise hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to loving parents in a slum to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He became a Priest soon after.

Motivation: To settle down with his crush; and further expansion of business

Ideals: Joker. Bonds: Criminal record, Poor, Job, Has a crush. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Dudley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). 1 Half-Plate.


Social Check DCs


Gunter Everly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is dressed in a clean black cloak covering his clean studded leather. His chestnut hair, when down, is lengthy. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He is searching for what he claims is his rightful reward.

Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Adventurer, Slave. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Gunter Everly, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Athletics +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Gerald Nibley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He wears a colorful flower in his brown hair. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, PTSD. Bonds: Attractive, Enemies, Mentor. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Gerald Nibley, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)11 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 40000 sp.


Social Check DCs


Raymond Ogden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and curly. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Raymond was born on a far northern desert where he grew up under the tutelage of his father, an expert Miner. He left for the north, certain he would find work there.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Justice, Joker. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Raymond Ogden, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1700 sp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Charles Home, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear ponchos typically of a light grey in addition to tight pants. He is tall, broad shouldered and powerfully built. His hair is white and very short. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy, Disease. Bonds: Nature. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Charles Home, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 10 (+0)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 sp. Red garnet (140 gp). Blue quartz (8 gp). 1 Minor magic item.


Social Check DCs

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