Percival Whitby, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His tied-back hair is red. His fair skin shows little sign of his aristocratic breeding.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the east. He moved from fad to fad and when he turned 15 he discovered dancing. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 15000 cp. 1 Half-Plate. 1 Half-Plate.
Tim Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a white cloak and cross-gartered pastel stockings. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.
History: He was always a brilliant, if unscrupulous mind. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and he is terrified, and will act out of fear
Ideals: Athletic, Logical. Flaws: Insane, Hedonist, Fearful. Occupation: Spice Merchant
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Fiery yellow corundum (700 gp). Alexandrite (500 gp). Sard (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Arnold Thorpe, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. His black hair is long and unkept. He is baby faced.
Personality: He will rave to anyone who will listen. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He got into the Interpreter business at a young age. His martial abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Military, Job. Occupation: Interpreter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Black pearl (400 gp). Amber (130 gp).
William Norton, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He is portly but not overly obese. He has styled his white hair well, parting it to the left. His eyes are a pleasant amber.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the west was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Immigrant, Job. Occupation: Bellfounder
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Jade (80 gp). Deep blue spinel (800 gp). Rhodochrosite (6 gp).
Henry Harlow, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. With a patchy brown beard and wild brown hair. He wears an eyepatch.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic, Passionate, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Crown-heir
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
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