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Advanced [show]


Chad Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. He carries with him a set of greataxes on his belt, each one with a amethyst on the hilt. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a xeno-phobe, disliking non-Humans.

History: Chad was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter.

Ideals: Fighting, Optimist. Flaws: Ugly, Racist. Bonds: Family. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Chad Peyton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nicholas Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and brown robe with the hood down. He carries with him a set of sais on his belt, each one with a emerald on the hilt. His red hair, when down, is lengthy. His violet eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He married young, but lost his spouse to goblins. He was granted druidic powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Job, Enemies. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Nicholas Shirley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Athletics +5, Stealth +2
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerald Prescott, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He likes to wear ponchos typically of a light pastel in addition to tight pants. His golden hair is cut jaggedly and amateurishly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in a small island village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a crush on the local Junk Dealer; and seeks redemption

Flaws: Addict, Insane. Bonds: Criminal record, Has a crush, Adventurer, Nature. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Gerald Prescott, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)11 (+0) 14 (+2)14 (+2)
Skills Sleight of Hand +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1 Bullseye lantern.


Social Check DCs


Aldous Vance, Male Human [Permalink]

Personal [hide]

Description: An older man who sports blue clothing, slightly heavier than average wear, he is not a threatening figure. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast desert. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Insane, Terse, Lazy. Bonds: Nature, Religious. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Aldous Vance, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 7 (-2)11 (+0)
Skills Insight +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Deep green spinel (100 gp). Jade (100 gp).


Social Check DCs


Balimaar Law, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is singed and shortened. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a xeno-phobe, disliking non-Humans.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Balimaar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: Human compassion; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict, Racist. Bonds: Slave. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Balimaar Law, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)18 (+4) 14 (+2)8 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan, Giant, Gnome, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Iolite (70 gp). 1 Masterwork Common Melee.


Social Check DCs

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