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Advanced [show]


Adelard Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He is physically well-built. His long black hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.

Personality: He acts crazy and hedonistic. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Adelard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Hedonist, Antagonistic. Bonds: Mentor. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adelard Graham, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Moss agate (14 gp).


Social Check DCs


Adelard Allerton, Male Human [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his brown robe. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is knotted and matted. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Carter, Adelard learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He then took over the family business and is one of the better Carter for hire.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Logical. Bonds: Religious, Immigrant, Job, Debt. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Allerton, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)17 (+3) 8 (-1)9 (-1)
Skills Insight +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Masterwork Musical instrument. 1 Masterwork Musical instrument. 1 Backpack.


Social Check DCs


Rolf Livingstone, Male Human [Permalink]

Personal [hide]

Description: A 6'4" southern man, he wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time. His chestnut hair, when down, is lengthy. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not believe in violence as a means to an end. He is a dedicated Barkeep but believes his peers are too gung-ho.

History: Rolf was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family.

Ideals: Pacifist. Flaws: Depressed. Bonds: Family, Adventurer. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Rolf Livingstone, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)16 (+3) 15 (+2)9 (-1)
Skills Acrobatics +1, History +5
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 19000 cp. Brown-green garnet (90 gp). Red-brown spinel (90 gp).


Social Check DCs


Norman Nash, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. He wears a deerstalker hat to cover his moderate length silver hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Knight

Voice: French accent

Attributes [hide]

Norman Nash, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)11 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Hastings, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is also unnaturally pale. His hair is cut close to his head. His eyes, though not visible through his cowl, are brown.

Personality: Always inclined to offer people food he seems plenty friendly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: In love. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Gerard Hastings, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 9000 cp. Citrine (80 gp).


Social Check DCs

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