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NPC Generator

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Advanced [show]


William Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of luck on his torso. He has a slight overbite and is overall scrawny. His chestnut hair is greasy and uncared for. His eyes are likewise gray.

Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. William was born on a far western island where he grew up under the tutelage of his mother, an expert Courier. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy.

Flaws: Ugly, Addict, Antagonistic. Bonds: Rich, Immigrant. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

William Tatum, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Tim Astley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in tan turtlenecks beneath a violet coat with blue slacks. He has wavy silver hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. Further he is a bit of a stoner and is frequently out of it.

History: Born in the east his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and he uses money and sex appeal to get what he needs

Ideals: Disciplined. Flaws: Addict, Disease. Bonds: Poor, Attractive. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Tim Astley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 cp. 5 Acid flasks. 2 Tanglefoot bags. 5 Acid flasks.


Social Check DCs


Roger Cornish, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Sculptor. His hair is golden and curly. His eyes are brown and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with a lost civilization.

History: He was born in the north, but his parents moved at a very young age to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions

Flaws: Cynical. Bonds: Job, Adventurer, Immigrant, Religious. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Roger Cornish, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Azurite (11 gp).


Social Check DCs


Percival Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He is physically well-built. His hair is blonde, silky, and of moderate length. He has gray eyes and a tan hat with a white feather.

Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich northern family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Rich, Job. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Percival Eastaughffe, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Fiery yellow corundum (900 gp). 1 Healer’s kit. 1 Bullseye lantern. 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools.


Social Check DCs


Lance Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His golden hair is kept up in a ponytail inside a top hat. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Barrister. He takes great joy in being the best Barrister in town.

History: When he was but 3 years old his parents immigrated from the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Athletic. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Lance Winthrop, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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