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NPC Generator

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Advanced [show]


Bertram Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan shirt with thin green vertical stripes and tan pants. He wears his silver hair down. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the west, but his parents moved at a very young age to the north. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic, Disciplined. Flaws: Addict. Bonds: Family, Immigrant. Occupation: Actor

Voice: Farmer accent

Attributes [hide]

Bertram Stapleton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 11 (+0)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 90 pp.


Social Check DCs


Gerald Stanley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his crossbow, and a wedding ring on his right hand. His white hair is greasy and uncared for. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Philantrophist. Flaws: Ugly. Bonds: In love, Rich. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Stanley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)7 (-2) 12 (+1)10 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 3100 sp. 3 Tanglefoot bags.


Social Check DCs


Randal Royal, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, grey cloak. His chestnut hair is smooth and relatively long. His gray eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Fortune-teller business at a young age. He struck it rich when he found rare goods in large quantities. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and marry his sister to traveling adventurers

Flaws: Forgetful. Bonds: Has a crush, Job, Rich, Family. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Randal Royal, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +5

Possessions: 600 gp.


Social Check DCs


Kyle Kirby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He is wearing colorful clothing, dressed as a Mayor. He has wavy chestnut hair. His eyes, though not visible through his cowl, are violet.

Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Dilettante, who enjoyed hunting, Kyle was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Opinionated, Logical. Flaws: Disease. Bonds: Nature, Adventurer. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Kirby, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adam Deighton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is smooth and relatively long. He wears an eyepatch.

Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Adam took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Bellfounder like his father before him.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Religious. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Adam Deighton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)6 (-2) 15 (+2)16 (+3)
Skills Performance +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Masterwork Heavy wooden shield. 1 Buckler. 1 Breastplate.


Social Check DCs

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