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NPC Generator

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Advanced [show]


Theodoric Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with black stripes complete with hood. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Bonds: Attractive, Religious, Adventurer, Family. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Theodoric Gladstone, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)12 (+1) 9 (-1)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Hunter Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are amber.

Personality: Hunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Hunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and revenge

Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Military, Immigrant. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Hunter Tewksbury, Male Human Fighter 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Stealth +7
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 600 gp. Banded agate (15 gp). Violet garnet (1600 gp). Bloodstone (40 gp).


Social Check DCs


Theodoric Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears green leather gloves, a green jacket, and tight pants. He sports a long brown beard, and similarly colored long hair. His amber unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Bowyer business at a young age. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He loathes his own lifestyle; and to be a masseuse again

Ideals: Artistic, Extrovert. Flaws: Disease, Depressed. Bonds: Job. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Theodoric Thorpe, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Oakes, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large brown mantle and cape that has been intricately interwoven into his green robe. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are blue and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Arnold studied abroad. He dropped out of school before completing his studies. He has worked as a Guard like his mother before him.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Arnold Oakes, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Guy Bentham, Male Human [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. He is portly but not overly obese. His brown hair is cut jaggedly and amateurishly. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well

Flaws: Ugly, Mundane. Bonds: Slave, Military, Family. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Guy Bentham, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 8 (-1)7 (-2)
Skills Insight +1, Stealth +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). 1 Minor magic item.


Social Check DCs

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