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NPC Generator

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Advanced [show]


Conrad Denholm, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Crown-heir

Voice: Forgets to breathe while speaking

Attributes [hide]

Conrad Denholm, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)15 (+2) 14 (+2)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gunter Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and auburn. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Gunter studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Flaws: Addict, Depressed. Bonds: Military. Occupation: Junk Dealer

Voice: Soft and melodious

Attributes [hide]

Gunter Winterbourne, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)6 (-2) 15 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Cory Payton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a simple blue robe with brown stripes complete with hood. His red hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and wants to open a new tavern

Ideals: Gifted. Flaws: Insane. Bonds: Enemies, Job, Mentor. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Cory Payton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2900 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered longsword and tarnished crossbow as well. His blonde hair is thinning but still full. His green eyes peer out from beneath his deerstalker black hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Wymar Clayden, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)17 (+3) 11 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Chad Brent, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears skinny pants and wears a pastel and tan robe with the hood down. His black hair is cut short. His eyes, though not visible through his cowl, are amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born on a small isolated farm. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: To pay off his debts; and to prove his worth to the world

Ideals: Passionate, Philantrophist. Flaws: Impulsive. Bonds: Nature, Debt. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Chad Brent, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs

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