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NPC Generator

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Advanced [show]


Aldous Oakes, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. He wears his chestnut hair down. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: Aldous hails from a village terrorized by brigands. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by brigands. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away; and to pay off his debts

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Enemies, Nature, Debt. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Oakes, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Lance Graham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears many layers of old clothing at all times. His chestnut hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the north; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Shy. Bonds: Poor. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Lance Graham, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 16 (+3)5 (-3)
Skills History +2, Performance -1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp. Golden yellow topaz (400 gp). Chrysoprase (20 gp). Alexandrite (400 gp).


Social Check DCs


Richard Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. He is obsessed with finding treasure.

History: He got into the Hunter business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Blacksmith again; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Adventurer, Job, Immigrant. Occupation: Hunter

Voice: Posh accent

Attributes [hide]

Richard Wentworth, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Deep green spinel (70 gp). Sard (40 gp). Jasper (40 gp).


Social Check DCs


Shane Breeden, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Addict. Bonds: Job, Rich. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Shane Breeden, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a custom-built plate barding that's adorned with grey lining and desert motifs, and his gloved hand is found clutching a scythe. His white hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He dislikes all the random violence that takes place in the south. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the south his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Pacifist, Gifted. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Gerald Everly, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 7 (-2)14 (+2) 14 (+2)17 (+3)
Skills Stealth +0, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 90 pp.


Social Check DCs

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