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NPC Generator

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Advanced [show]


Anselm Acton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. His fierce brown eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.

History: He got into the Scribe business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark

Flaws: Depressed. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Acton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)16 (+3) 5 (-3)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 7
Languages Common, Sylvan, Orc, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Norman Ashley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He is physically well-built. His blonde hair is kept up in a ponytail inside a small hat. His eyes are likewise gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south, but his parents moved at a very young age to the north. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends

Flaws: Antagonistic, Addict. Bonds: Adventurer, Immigrant, Religious. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Ashley, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)8 (-1) 10 (+0)19 (+4)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Kyle Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears yellow leather gloves, a yellow jacket, and tight pants, and carries hammers. His hair is golden and very short. He is baby faced.

Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Fighting. Bonds: Job, Adventurer, Rich, Slave. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Kyle Clifford, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)17 (+3) 15 (+2)10 (+0)
Skills Arcana +5, Athletics +2
Senses Passive Perception 12
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alexandre Alby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and is wearing a long, black, dusty cloak. His hair is golden and curly. His eyes are violet and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Beggar profession.

History: Born in the north to a Blacksmith, Alexandre learned a great deal about his father's area of expertise. Alexandre liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Alexandre was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Job, Nature, Enemies. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Alexandre Alby, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Athletics +0, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Drogo Lester, Male Human [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his tan robe. He sports a long brown beard, and similarly colored long hair. He wears an eyepatch.

Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with painting.

History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Barber mother left him crippled. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.

Motivation: Doesn't want to be a Painter and was forced into it by his family.

Ideals: Extrovert, Artistic. Flaws: Ugly, Disease. Bonds: Family. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Drogo Lester, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Deception +2, History +4
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs

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