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NPC Generator

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Advanced [show]


Arnold Clayton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple yellow robe with violet stripes complete with hood. His brown hair has been sun bleached extensively. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold Clayton, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)13 (+1) 8 (-1)15 (+2)
Skills Nature +3, Stealth +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Byron, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His silver hair is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and regain custody of his daughter

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Family. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Anselm Byron, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Justin Nash, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear green pants and tee shirts. He wears a colorful flower in his brown hair. He has a dull look in his blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Flaws: Shy, Impulsive. Bonds: Attractive, Slave, Military. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Justin Nash, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)7 (-2) 7 (-2)16 (+3)
Skills Animal Handling +0, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp.


Social Check DCs


John Elton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Insane, Antagonistic. Bonds: Religious, Poor. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Elton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 5 (-3)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 500 sp. Alexandrite (600 gp). Violet garnet (600 gp). Peridot (20 gp).


Social Check DCs


Percival Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit. He has styled his white hair well, parting it to the right. He has green eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Rich, Adventurer. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Percival Ainsworth, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)12 (+1) 5 (-3)15 (+2)
Skills Medicine -1, Persuasion +4
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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