Diggory Harlow, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a simple grey robe with black stripes complete with hood. He wears a wide-brimmed hat to cover his moderate length white hair. He has a tattooed face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing singing.
History: When he was but 4 years old his parents immigrated from the south. He moved from fad to fad and when he turned 15 he discovered singing. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Athletic, Joker, Artistic. Bonds: Immigrant, Job. Occupation: Gardener
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2600 sp.
Chad Camden, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He prefers to wear blue pants and tee shirts. His silver hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.
Motivation: A need for knowledge about a nearby landmark; and an old rival family wants him found
Ideals: Pacifist. Flaws: Disease. Bonds: Military, Family, Adventurer. Occupation: Sailor
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 cp.
Heward Stapleton, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He wears his auburn hair up in a very large beehive style do. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He receives visions of the future at random moments
History: He got into the Mayor business at a young age. He was an apprentice working in his father's forge. He has achieved small success as a Mayor.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Mayor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Half-Plate.
Lance Thornton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a white coat over a violet low-cut shirt, and a Stetson hat upon his head. He wears his chestnut hair up in a very large beehive style do. His eyes, though not visible through his cowl, are brown.
Personality: He likes to make people angry or surprised. He uses divination through singing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels threatened by others; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Antagonistic, PTSD, Fearful. Bonds: Adventurer. Occupation: Stylist
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Roger Rutland, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His white hair is heavily combed to the left. He has several tiny aquamarine earrings on each ear.
Personality: He is mildly Human supremacist, though he does not identify as such. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: Money/treasure; and he is greedy
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Rich, Religious. Occupation: Adventurer
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2600 sp.
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