Gerald Dalton, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Barber. He carries a battered kukri and tarnished greataxe as well. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is frequently practicing swordplay.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He worked as a nervous Barber and found it very stressful. He has achieved small success as a Barber.
Motivation: A rival would like him out of the picture; and sabotage a competitor
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Criminal record, Military, Job. Occupation: Barber
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Silver comb with moonstones (300 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Silver comb with moonstones (300 gp). 1 Darkwood Shield. 1 Chain shirt.
Adam Wade, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: Confrontational and typically high on some drug or another. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been a successful dealer in antiques buying low and selling high.
Motivation: An old rival family wants him found.
Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Family, Rich. Occupation: Ploughman
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 42000 sp. 1 Minor magic item.
Theodoric Ansley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears bulky black painted plate armor. His hair is greying and his face has many wrinkles. This green eyed westerner is not easily forgotten.
Personality: He exudes charisma. He is a tour de force of persuasion. He cannot resist a sob story and will often dote over anyone who has one.
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Soapmaker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 200 gp. 1 Tanglefoot bags. 1 Holy water. 1 Everburning torch.
Drogo Trollope, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears silk and lounges about seductively. He keeps his blonde hair in a pixie cut. His fierce violet eyes like to dwell on things.
Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered east to less war torn lands. After a long history of fighting, Drogo and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Flaws: Insane, Impulsive, Antagonistic, PTSD. Bonds: Attractive. Occupation: Blacksmith
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 900 sp.
Cory Chester, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a grey cloak and cross-gartered white stockings. His head has been shaved. His violet eyes have a joyful gleam in them most of the time.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the north, certain he would find work there.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. White pearl (80 gp). Aquamarine (800 gp). Lapis lazuli (6 gp).
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