Kyle Nash, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He carries with him a set of morningstars on his belt, each one with a opal on the hilt. His brown hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A powerful necromancer made him what he is. His first spouse was a Slave Trader, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Family, Mentor. Occupation: Actor
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. Black pearl (1000 gp). Malachite (5 gp). Golden yellow topaz (1000 gp). 1 Minor magic item.
Heward Kendall, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Jeweler, and sports empty pouches on his belt. His auburn hair is braided into rings. He is baby faced.
Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.
History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 2 years.
Motivation: Sabotage a competitor; and to be a healer again
Ideals: Logical. Flaws: Addict, Ugly. Bonds: Job, Slave. Occupation: Jeweler
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Solid gold idol (600 gp). Solid gold idol (600 gp).
Gomory Carlton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and his gloved hand is found clutching a flail. His silver hair is lengthy. He has several tiny opal earrings on each ear.
Personality: He has always had a great fascination with Human culture. The war was a terrible time for him, and Gomory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Flaws: Racist, Depressed. Bonds: Rich, Military, Nature. Occupation: Interpreter
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 15
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Everard Winthrop, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears baggy yellow pantaloons and a black scarf. His hair is short and red. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious man he believes everything happens for a reason. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.
Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure
Flaws: Addict. Bonds: Religious, Rich, Slave. Occupation: Ploughman
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp.
Gerard Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerard. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and his relatives are trying to arrange a marriage
Flaws: Disease, Antagonistic. Bonds: Criminal record, Adventurer, Family. Occupation: Courier
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 1 Everburning torch. 8 Acid flasks. 8 Acid flasks. 2 Holy water.
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