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NPC Generator

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Advanced [show]


Shane Halsey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a black armored body suit, with a simple brown line shooting up and back down. He has a hunchback. His red hair is cut jaggedly and amateurishly. He has hazel eyes and a black hat with a brown feather.

Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bounty Hunter father left him crippled. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive, Addict, Disease. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Shane Halsey, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Citrine (50 gp). Red spinel (150 gp). Brown-green garnet (150 gp).


Social Check DCs


Trey Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright white suits and hats. His hair is brown and curly. His eyes are a pleasant amber.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Trey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Athletic, Extrovert, Joker, Gifted. Flaws: Antagonistic, Mundane. Occupation: Bounty Hunter

Voice: Irish accent

Attributes [hide]

Trey Cromwell, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Justin Astley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He tends to wear a large black jacket. He has styled his black hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful slaver made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end; and doesn't want to be a painter and was forced into it by his family

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Family, Mentor, Has a crush. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Justin Astley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)18 (+4) 9 (-1)12 (+1)
Skills Arcana +6, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Terran, Infernal, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 cp.


Social Check DCs


Lewis Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple black line shooting up and back down. He is physically well-built. His silver hair is slicked back into a classic pompadour. His fierce gray eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Lewis Axton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. Smoky quartz (20 gp). Deep green spinel (80 gp). Azurite (13 gp).


Social Check DCs


Richard Roscoe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a robe, a symbol of his god around his neck, and a sai on his belt, and his gloved hand is found clutching a sai. His black hair has been sun bleached extensively. His eyes, though not visible through his cowl, are green.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He takes great joy in being the best Assassin in town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved from fad to fad and when he turned 15 he discovered music. He has drifted from career to career and currently works as a Assassin.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Job, Rich. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Richard Roscoe, Male Human Fighter 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 50 pp.


Social Check DCs

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