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NPC Generator

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Advanced [show]


Theodoric Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. He has moderate length auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Beggar profession.

History: He got into the Miller business at a young age. Brilliant and gifted he never wanted to apply himself. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease, Secretive. Bonds: Attractive, Job. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Theodoric Birkenhead, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. Chrysoberyl (130 gp). 1 Half-Plate.


Social Check DCs


Dustin Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. He is bald on top and has large red tufts of hair around his ears. His face is scarred and worn.

Personality: He is a Servant first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and further expansion of business

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Dustin Ainsley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Banded agate (6 gp). Rhodochrosite (6 gp). 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Ernest Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and black robe with the hood down. He carries a battered morningstar and tarnished quarterstaff as well. His chestnut hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Greedy. Bonds: Poor. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Ernest Blakely, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)15 (+2) 6 (-2)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 8
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold and topaz bottle stopper cork (800 gp). A miniature golden chest with tiny emeralds lining the top (40 gp).


Social Check DCs


Richard Holton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and to find somewhere to settle down

Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Immigrant. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Richard Holton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Brown-green garnet (50 gp).


Social Check DCs


Alex Blythe, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man wears baggy green pantaloons and a white scarf. He has moderate length black hair. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast desert. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and he is content

Ideals: Athletic, Justice. Flaws: Mundane. Bonds: Nature, Rich. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Alex Blythe, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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