Diggory Ashley, Male Human [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple black line shooting up and back down. His head has been shaved. He is baby faced.
Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.
History: Born in the north to a Barber, Diggory learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. He became a Barber soon after.
Motivation: Expand his business; and to be a merchant again
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Barber
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Don Rowley, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a grey vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is unkempt and raggedy. His gray eyes lackadaisically let the world flow into them.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He would rather hide behind his crafts than deal with other people.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.
Motivation: He loathes his own lifestyle.
Ideals: Artistic. Flaws: Ugly, Depressed, Shy. Bonds: Poor. Occupation: Miner
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Thunderstones.
Godfrey Cromwell, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a mace on his belt. His auburn hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Immigrant, Religious. Occupation: Bellfounder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1 Climber’s kit.
Clerebold Kenley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a grey shirt with thin green vertical stripes and black pants. His black hair is slicked back into a classic pompadour. His eyes are likewise amber.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses divination through singing.
History: He was raised in a island tribe. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Gifted. Flaws: Cynical. Bonds: Nature, Debt. Occupation: Jeweler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
Raymond Atterton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears baggy grey pantaloons and a black scarf. His auburn hair and beard is wavy and long. His eyes are likewise gray.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: From birth he was tutored by a cruel and relentless mentor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Ideals: Disciplined. Bonds: Attractive, Slave, Mentor, Criminal record. Occupation: Blacksmith
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
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