Trey Stanley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a nunchaku. He has done his best to style his auburn hair to look like a famous performer. He wears an eyepatch.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Trey's mother didn't care for him much, and the feeling was mutual. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Gnome, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +3
Possessions: 300 gp. Sard (50 gp). Amber (100 gp). Fire opal (500 gp). 1 Masterwork Musical instrument. 1 Bullseye lantern. 1 Crowbar.
Robert Bradshaw, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this western man is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy brown hair. His hazel eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.
Motivation: To get a good night's sleep; and regain custody of his daughter
Ideals: Fighting, Athletic, Gifted. Flaws: Insomniac. Bonds: Nature, Family. Occupation: Shepherd
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1100 sp. Jet (60 gp). 1 Half-Plate. 1 Banded mail.
Jocelyn Dumph, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His black hair is thinning but still full. His skin is flawless and his brown eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Doctor for hire.
Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg
Ideals: Gifted, Optimist. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Doctor
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gomory Springfield, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. His auburn hair is smooth and relatively long. He has violet eyes.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Flattery will make him almost putty in your hands.
History: Gomory was born with his father's beautiful face. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has never given up on his painting dream.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Debt, Job. Occupation: Healer
Voice: Irish accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. Tourmaline (140 gp). Tourmaline (140 gp). Brown-green garnet (140 gp).
Charles Stanley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. His thin eyebrows rest above his beady hazel eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Guardian, Slave. Occupation: Jeweler
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
