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Advanced [show]


Everard Winthrop, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. He sports a long black beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Shoemaker business at a young age. He helped his father out around the business and became quite the natural. He has worked as a Shoemaker like his father before him.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Everard Winthrop, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)8 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Percival Brownrigg, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His tied-back hair is chestnut. His eyes are likewise brown. His teeth are white and perfect.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record, Rich. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Percival Brownrigg, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Roger Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a yellow shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His auburn hair is unkempt and raggedy. His eyes are likewise blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a small toy that he constantly fidgets with.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: To settle down with his crush; and many illithids want him driven away

Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Roger Colby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1400 sp. Pink pearl (70 gp). Fire opal (900 gp).


Social Check DCs


John Camden, Male Human [Permalink]

Personal [hide]

Description: This western man wears a pastel costume with the symbols of his god on his torso. His clothes are grease stained in places. His black hair has been sun bleached extensively. He has gleaming, smiling violet eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Detective father left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Professionalism. Flaws: Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

John Camden, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 14 (+2)10 (+0)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Hematite (11 gp). Azurite (11 gp). 1 Masterwork studded leather.


Social Check DCs


Dean Spaulding, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in earthy colors with a blue and grey handkerchief worn on his left side. With bright white hair and a scraggly beard. This violet eyed southerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He has achieved small success as a Bowyer.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Mundane. Bonds: Poor, Military, Job. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Dean Spaulding, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)14 (+2) 9 (-1)10 (+0)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs

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