Bertram Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears dark leathers with embroidery. His white hair is cut short with large spiked bangs in the front. He wears an eyepatch.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Bertram was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has money and likes to spend it; and retire the richest man in the east
Ideals: Persistence, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Stylist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp.
Rolf Hackney, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a weathered and beat up set of banded mail beneath an oversized blue coat. His white hair is matted, messy, and big. He has gleaming, smiling gray eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to get laid; and to reunite with his old friends
Flaws: Ugly, Disease, Hedonist. Bonds: Immigrant. Occupation: Painter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: A pair of silk slippers encrusted with tiny pearls. (180 gp).
Cory Langston, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised in a white middle class family as the only child. In his 12th year, his parents were killed by a gnolls raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He would like to get married and retire; and he has a crush on the local sailor
Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Enemies, Has a crush. Occupation: Bowyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 3200 sp. Rose (20 gp). Jasper (20 gp). Chalcedony (20 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Darkwood Shield.
Adelard Stanley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a black poncho over his likewise colored trousers and shirt. His auburn hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: He's looking for his big break.
Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Has a crush, Adventurer. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Darkwood Shield.
Hugh Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft violet waves gently in the breeze. He wears a feathered hat to cover his moderate length blonde hair. His eyes are brown.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality.
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Mortician
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 8 (-1) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
