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NPC Generator

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Advanced [show]


Bertram Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his black hair up. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is a Doppelganger in disguise. He moved from fad to fad and when he turned 15 he discovered music. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Enemies. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Clayden, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hunter Stansfield, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. His white hair is greasy and uncared for. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.

History: When he was but 7 years old his parents immigrated from the east. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he has passion for adventuring and risk

Ideals: Optimist, Gifted. Flaws: Ugly, Lazy. Bonds: Poor, Immigrant. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Hunter Stansfield, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 8 (-1)15 (+2)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Lester, Male Human [Permalink]

Personal [hide]

Description: A 5'11" southern man, he dresses well, typically a more casual-formal manner. His brown hair is knotted and matted. His fierce gray eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Nature, Adventurer. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

William Lester, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)10 (+0) 9 (-1)11 (+0)
Skills Insight +1, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Patrick Brixton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears grey painted combat armor at almost all times, he is not a threatening figure. His chestnut hair is cut short. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Patrick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: He is content; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Addict, Mundane. Bonds: Religious. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Patrick Brixton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Draconic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp.


Social Check DCs


William Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. His chestnut hair is cut short. He has blue eyes and a black hat with a green feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the south his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Poor. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

William Wordsworth, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)12 (+1) 12 (+1)9 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 3 Holy water.


Social Check DCs

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