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NPC Generator

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Advanced [show]


Simon Dayton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. His red hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.

History: He got into the Junk Dealer business at a young age. When Simon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Military, Job. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Simon Dayton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)18 (+4) 10 (+0)16 (+3)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnome, Elven, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Conrad Hayden, Male Human [Permalink]

Personal [hide]

Description: An older man who wears bulky green painted plate armor, he is not a threatening figure. His auburn hair is thinning but still full. His eyes are hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Conrad studied abroad. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: He is unsatisfied with his job; and to be a weaver again

Ideals: Disciplined, Gifted. Bonds: Family, Criminal record, Job. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Conrad Hayden, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Dean Southey, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his white robe and has his shortbow always slung over his shoulder. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Dean Southey, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Patrick Blankley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a fine chain shirt which he covers with grey colored cloaks and clothing, and is pretty ugly. He wears his white hair down. His brown eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east, but his parents moved at a very young age to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Extrovert. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Patrick Blankley, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Aldous Harrington, Male Human [Permalink]

Personal [hide]

Description: This western man dresses in black turtlenecks beneath a grey coat with brown slacks. His clothes are grease stained in places. His hair is short and golden. His hazel eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A few years later when the south was not economically sound they moved to his current location. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Aldous Harrington, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. A roughly beaten golden orb (150 gp). Brass mug with jade inlays (600 gp). 4 Holy water. 4 Thunderstones. 4 Thunderstones.


Social Check DCs

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